Why Possessed Chaos Space Marines Are usually Absolute Beasts

possessed chaos space marines

Running an unit of possessed chaos space marines is 1 of these things that reminds you exactly why playing the "bad guys" in Warhammer 40, 000 is usually so much enjoyable. There's just some thing visceral about having a super-soldier, someone who was currently a genetic giant, then shoving a literal warp-demon within them to see what happens. The result is generally a mess of tentacles, extra eye, and enough rending claws to make a Tyranid jealous. If you're searching for an unit that perfectly captures the "body horror" cosmetic of Chaos while actually putting within some serious function on the desk, these guys are it.

What's the deal with the lore?

In the lore, possessed chaos space marines aren't just victims; they're often willing hosts. While a normal human would simply explode or convert into a gibbering Chaos Spawn in case a demon tried to move around in, a Space Marine has the physical fortitude in order to actually contain that will energy—mostly. It's a symbiotic relationship, although "symbiotic" is a pretty polite method to describe a demon rewriting your own DNA while you're still using it.

The term Bearers are the types who really enhanced this. They view it as an ay union. To them, becoming a Possessed isn't a problem; it's the supreme promotion. You obtain the strength of a demon, the tactical mind of a marine, and a body that may regenerate wounds or sprout a serrated bone-blade whenever the problem calls for this. Obviously, the drawback is that the particular demon might choose it's bored plus try to turn your ribcage into a birdcage, but hi, that's the risk you take for the Dark Gods.

Using the pain to the tabletop

When a person actually get these types of models onto the particular table, you realize they aren't just for show. In the present state of the game, possessed chaos space marines serve a really specific and extremely aggressive role. They're your heavy shock soldiers. They have the move characteristic that's usually faster compared to your standard infantry, which is the massive deal mainly because you want them in melee as soon as possible.

They're surprisingly tanky, too. Usually, they arrive having a high toughness and multiple wounds, which means your opponent has to actually commit some real firepower to get rid of them. You can't just tickle these small hands fire and expect them to go away. If a team of five or ten of these types of can make it into your own opponent's backline, it's basically game more than for whatever they're touching. They don't just hit very hard; they hit along with a volume of attacks that can blend through lighting infantry or gnaw through heavy armor through sheer attrition.

Speed and staying power

One of the particular best things regarding them is just how they interact with the rest of a Chaos Space Water army. Because these people have the "Daemon" keyword, they usually benefit from specific fans that your regular Legionaries can't touch. In case you've got a Master of Possession nearby, the synergy is just disgusting. You can end up with an unit that's harder to hit, mends itself, or hits even harder than it already does.

I've seen games where a single brick of ten possessed chaos space marines just sat on a central objective and refused to expire. Every time the particular opponent thought they will had top of the hand, the Possessed would just tear something apart and consolidate into the following fight. It's intimidating, and honestly, half the battle along with these guys is the emotional impact they have got on the person sitting across the table from you.

Modeling plus the joy associated with body horror

Let's talk regarding the models for a second, mainly because the newer kit for possessed chaos space marines is legitimately among the best things Games Class has put out there in years. The particular old versions were well, let's simply say they were the bit "stiff. " The new types, though? They're dynamic, terrifying, and huge. They tower over standard marines, which makes sense given they're literally bursting at the seams with warp energy.

Painting all of them is a boost since you get in order to play with designs. You've got hard, cold steel from the power armor clashing with the gross, fleshy bits of the demon. It's a great excuse to break out the contrast paints or try a few weird skin tones. Do you desire them to look such as they're glowing along with inner fire? Or maybe they seem like they're covered in bruised, necrotic flesh? There's no incorrect answer here.

And regarding the kit-bashers out there, this device is an untapped goldmine. You can combine and match components from almost any kind of Chaos kit in order to make your possessed chaos space marines look unique. Since no two Possessed are meant to appear the same in the lore, you have got total creative freedom. If you would like one to have a huge crab claw plus another to have got a face arriving out of its stomach, go with regard to it.

How to really use them without getting them shot away from the board

The biggest mistake I see people make with possessed chaos space marines is getting way too dangerous. Yeah, they're difficult, but they aren't invincible. If you run them throughout an open field toward a Tau firing line, they're going to obtain turned into mulch before they can even state "Blood for the Blood God. "

You've got to make use of terrain. Keep all of them obscured, use "Cloud of Flies" design stratagems if your legion allows it, or put them within a transport when you've got the space. However, since they're a bit bigger than regular marines, you have in order to be careful about transport capacity. Generally, they take up two slots every, so a standard Rhino might not be the greatest home for the full squad.

The trick is to time their cost. You want these to be the second thing your challenger has to deal with. If your opposition is busy worrying about a Forgefiend or a big block associated with Chosen, that's whenever your possessed chaos space marines may slip through the gaps and wreak havoc. Once they're in combat, they're actually safer in many ways because it's much harder for the opponent to shoot into a melee.

The reason why every Chaos player needs a squad

At the end of the day, possessed chaos space marines represent the cardiovascular of why is the particular faction cool. They aren't just "evil marines" with surges; they're something entirely different. They're the culmination of ten thousand years of living in a dimension where physics is just a suggestion.

Regardless of whether you're a competitive player looking regarding a hard-hitting melee unit or an amateur who just desires to paint a few gnarly demons, you can't go incorrect here. They're iconic, they're scary, and they're consistently one of the most fun units in order to roll dice for. Plus, there's nothing quite like the look on an opponent's face when you tell them your "infantry" unit has even more attacks than their particular tank. It's the good feeling.

So, in case you haven't picked upward a box however, do yourself a favor and get a few. Just be ready to spend a lot of time painting eyes in places where eyes certainly shouldn't be. It's all part associated with the charm. Chaos is messy, it's weird, with these types of guys on your own side, it's extremely effective. Just don't blame me when the demons begin whispering to you while you're in your painting desk—that's just portion of the pastime.